That time of year again.
I actually have another post to do, which I’ll plan on doing tomorrow as it is less time sensitive.
What do people want me to post about? Maybe something to do with L5R R&K, but that’s kind of hard to write about still. Maybe VTES if I was winning major tournaments or coming up with new deck ideas, but the former is kind of hard to write about. I guess the latter isn’t that hard, if I was motivated to build decks.
January
Much easier for me to focus on failure these years. I try to analyze why my last campaign failed. That’s fun for people to read about, right?
March
I have to dig deep to find posts that I think should be called out. This is the problem with wanting to spew gaming philosophies – there are only so many. More event reports would be more content. More design posts about creating worlds, characters, decks, etc. would be more content with no necessary end.
More negativity. Can’t even win a competitive game and enjoy it.
Tomato Pie And Colder Than Saudi
This has no meaningful gaming content. However, if we step back, this was itself an adventure. I read three of my mother’s mystery paperbacks recently. A varying factor in formulaic books is setting. Can tell the same stories over and over and just change the sensory data. This setting was outside of my norm. While I’ve been to a place in the world with great natural beauty quite often, the visuals here were different enough to be … um … different.
So, one of the thoughts I have with RPGs is to not try to tell different stories but tell the same stories in different places. Don’t need to be clever with storytelling, just entertaining.
L5R Mechanics – Sample Advancement
While hardly as important as much older posts about character building, some people still read this. It’s obviously limited by focusing on a specific character that you all don’t care about, but that was going to be the case, and I think there are enough words to try to broaden the analysis.
May
You could read this low content ramble or you could glean every useful element from it if you just remember to … phaser the rocks.
This is not a terribly important post … for you. But, for me, I should occasionally remind myself of my own observations. I may keep thinking my ideas will fail, but there are some ideas that could be tried anyway.
June
Sure, why not? It’s a major convention report and not much more.
I don’t think my more recent posts are better in writing or content. But, I don’t think I can tell, anyway. Because it’s all so familiar to me at this point in a general sense that I just kind of tune out what I say. But, feel free to read all of my new posts lots of times with like likes and comments and shares or whatever!!
There’s a concept here that maybe deserves more exploration. Maybe.
I started dragging my mother to things because of her mental health. Did give me some insight into how to differentiate gamers from non-gamers.
July
Okay, this post actually should be read more. When you observe the world around you, you can start relating things to each other in interesting ways. Is there a way to leverage mechanics used to entertain humans in one arena to another arena? Of course. But, how?
I’m more invested in True Dungeon than any other pursuit these days. So, so much can be written about the dissonance between the fundamental flaws in the model and how it seems to work great.
August
I like stories. I like reading (some) stories. I like experiencing (some) stories. I like sharing stories (that some-times might be of interest). I will play games just to pass time, things like solitaire, where there’s no story. But, I’m a gamer because of stories. These posts get into what I want out of BattleTech or similar games.
September
It’s easy to make lists, if maybe not accurate ones. I explain why these games meant something profound to me.
October
Gloomhaven – Heart Of The Matter
What does this post do for you? I don’t know. For me, this post makes me think I should play more Gloomhaven.
How long do you think it takes me to come up with world creation ideas? This is the sort of stuff I think about for a couple hours in my life. Would I want to play this? Probably not, especially after a game I did play that was fun but which highlighted how much I don’t get what I want out of RPG play. Would I want to run it? I have no idea how well it would work (with the right people playing).
What is this post about? Way too long to read to find out. [Don’t say things like that.] Oh, right, just publishing to the world our Gaki Mura campaign concept.
I spent more than a couple of hours thinking about Gaki Mura. But, how long do you think I spent thinking about the mechanics of town building or whatever? I enjoy world building and I enjoy mechanics building (within an existing framework). Most mechanics I come up with are like “let me write something down” over a few minutes of thinking about how something will work. The town building mechanics required more than that, but they were hardly vigorously thought out … and it showed.
Still, this is actually a more useful post, methinks, from 2019. If you want to build a campaign, this may not be how you go about it, but it should still be interesting to see how someone else went about it.
December
A single post in November? Brutal.
How is a movie (trilogy) review important? Let’s step back (again). What excites dicechuckers about new campaigns? What they think it will be about. Maybe the GM had a good pitch, maybe not. But, players have expectations. I’m hesitant on new RPG play similar to old because the (recent) old just isn’t as good as it should be.
We have expectations of Star Wars. My expectations aren’t Episodes 1, 2, and 3 that I barely remember. Nor are my expectations just 4, 5, and 6. There’s also the Timothy Zahn, extended universe books. This trilogy was horrendous. Worse than the individual components because it was utterly unsatisfying in resolution.
I don’t feel any need to see another Star Wars movie. I’d be more inclined to read a newer Anita Blake novel.
I was certainly in a review mode at the end of the year.
2019 wasn’t a good year for me. Had my good run from middle of 2015 to like Fall of 2018 in terms of personal activity.
Why read this blog? Early on, for VTES, then L5R 4e analysis. Maybe something else. Maybe even some of the philosophy.
2019 saw my 10 year anniversary of this blog existing. I said then that I’d continue on. I still am interested in continuing on, but there’s not a ton of reason to hear myself speak. If you are reading this, maybe see if you know someone else who might get some value out of it.
And, on that happy note, let’s all hope 2023 is better than 2022. I could use a good year, for a change.