The title of this is so not clever, it’s …
So, first we must consult the wisdom of the Ultimate Combat! booster flavor text.
Dagger strike with the hand, punches through the defense.
I will be punching so daggery no one will ever defense.
Go around, rather than through, the block.
In no way will I address my topics in a roundabout way, so I am doomed to be blocked?
An ax from the sky deals a crushing blow to your head.
Ooh, scratch the dagger thing. I’m going to crush some heads with my ax.
Mental explosions devastate one’s foundation – wiping the slate clean.
Gosh darn it. Right when I had ax like focus my slate gets cleaned.
Defense is often weakest following a failed attack.
Well, sure, when you don’t crush a head with an ax, you get someone going around your block.
Run like the horse, and never tire.
Now, look. Up until this point, every bit of Ultimate Combat! adagizing was entirely incontrovertible. But, this is just ridiculous. Horses tire. Could even argue that horses tire faster than expert runners. If I can’t trust flavor text from a CCG last sold in 1996, what can I trust?
A whipping arch, Tomita’s instep was an awesome weapon.
So, not that this flavor text is good, but the card is pretty decent. Black belt Jump Crescent Kick is a 6/5 for 5. If you wanted big, that’s pritnear the best of the big black belt techniques. Of course, it’s vastly inferior to …
A spinning elbow to the head can crush resistance like an eggshell.
Ax or spinning elbow? Both. Brown belt Elbow Smash is the biggest brown belt technique and comes with a decent cost. It’s just better than so many black belt techniques on the big side while being brown. OTOH, my modern view on power management probably means this card isn’t as good as I used to think it was and that I’d be more inclined to a 4/4 for 4 rather than a 5/5 for 5.
When the body is primed, you prepare for dominance.
I am prepared. Dominance activated. Save the best for last. Let’s say you have actually played UC! as unlikely as that is. Can you think of what card has this flavor text? If you hadn’t noticed, and I never noticed even though I rose to the exalted heights of brown belt player putting me in the top 10 in the world (based on some list I saw from somewhere). Let’s just say it’s a really common card and kind of necessary to playing the game.
UC! scores another one over Magic. Better flavor text on a foundation-al card.
So, something I failed to mention before was learning more about Gloomhaven at DunDraCon. Oh, I still haven’t played it. I just have a much clearer understanding why it dominates RPG play. You don’t need the same people to show up at the same time. That solves like 96% of all RPG campaign problems.
I feel kind of nostalgia-y mentally. Like I should be breaking out stuff from the ’80s and reading RPG stuff up until the point that I realize much of what comes from back then, at least in fantasy RPGs, is a bunch of room/monster/treasure descriptions that mean nothing to me unless they involve named animals living in rooms across the hall from each other with broomsticks in the corners. But, I don’t have a clear enough thought to topicize this nostalgia.
So, let’s jump over to Shadowfist. One game. A much better game than the week before. Why? Because I whipped out my awesome … deck. This modest deck.
Name: Forest Futility
Faction: Jammer
Size: 50
Jammer Cards (37)
Characters (26)
1x Demolitions Expert
5x Edge Warrior
1x Gearhead
1x Grenade Posse
2x Gunrunner
1x Napalm Addict
2x Professional Killer
5x Punks
2x Rah Rah Rasputine
2x Resistance Squad
2x Rocket Scientist
1x Titanium Johnson
1x Tunnel Ganger
Edges (2)
2x Payback time
Events (6)
1x Death-O-Rama
2x Disco Inferno
1x Hosed
1x Stick it to The Man!
1x The Underground
Sites (1)
1x Genocide Lounge
States (2)
2x Homemade Tank
Generic Cards (13)
Feng Shui Sites (8)
1x City Hospital
1x Floating Restaurant
1x Heart of the Rainforest
2x Nine Dragon Temple
1x Pinball Arcade
1x Primeval Forest
1x Rainforest Grove
Non Feng Shui Sites (5)
1x Drug Lab
1x Rebel Camp
3x Secret Laboratory
I never drew an Edge Warrior. I played one Punks. Resistance Squad got me into Rocket Scientist and Gunrunner and could have gotten me Rah Rah Rasputine early on. Yes, I play a game with a card named Rah Rah Rasputine. I may not have a great deck, but I have a great … sense of ha ha? Rah rah?
My first site was Primeval Forest. I revealed it on my predator’s turn. He did not attack it even though I had no characters in play. It actually was undamaged most of the game, with the Floating Restaurant taking away a plink at one point.
My second site was even more … rah rah – Pinball Arcade. You gnome you are playing overpowered naansense when you don’t even want to reveal the Arcade until like the fourth successful attack you make.
I discarded both Disco Infernos on turn one to try to get a foundation character. I played Stick it to The Man! on the last turn of the game, only for the Reascended/Syndicate player to play a second Catching Bullets on an Imprisoned.
This perfectly tuned masterpiece may just be too brilliant for one such as myself. I may have to messicate it until my feeble flopping powers can flop it good.
So, UC! flavor text and Shadowfist deck. What’s missing? Quiet you, you sarcastic folk. True Dungeon thoughts?
There are threads currently both for 2020 token development and about the widening gap between starter level play and some level of token ownership play. It’s not extremely clear what the actual problem is. I may not encourage PUGs to hardcore like I did in the past, but I still think a lot of players could hardcore if they wanted to gain double XP. As for my token ideas, people assume I’m an imbecile, which is part of the reason I lose interest in sharing thoughts. Someday, I will be an imbecile, probably sooner than it should be given my unhealthy lifestyle. But, as I totally have never said in the past because I’m chock full of originality at all spacetimes, a motivation to blog was to reduce having imbecilic forum conversations.
Speaking of my impending imbecilism, I kind of kept forgetting that making old legendaries wasn’t actually that hard for me. I have a bunch of relics, and old recipes didn’t take a bunch of OOP URs like less old recipes take. Now, whether I blow through a ton of trade items and gold to bother making legendaries I theoretically could make is another tale. I should have odd requirements coming in Origins in case I decide I care enough to bother.
I could mention my Origins plans. V:TES Tuesday night, assuming I can get to the locale in time. V:TES Wednesday. V:TES Friday. V:TES Saturday. TD all Thursday to make my owning a collection useful. Traveller Sunday, if the con accepts my event submissions. That’s not a very clean slate at all – that’s awfully similar to last year.