Our annual exercise in calling out what was notable from three years prior.
I never got much response to this as an email or as a blog post. Every time I read it I’m reminded that sometimes I entertain myself in profound ways. Lot of times I only write somewhat along the lines of what I want to; this is a case of writing just the way I wanted to. This and old tournament reports help justify the [Classic] posts.
Is it better to watch episodes of YGO! first or read this first? Note that I don’t think you need to know anything about V:TES besides that it’s a card game for this to have some level of meaning.
I don’t feel strongly about this post, but, given how popular my L5R mechanics posts are, this seems like one that the 4e players might want to take a look at if they haven’t.
Profound? Not so much. I didn’t analyze courtier schools as much as analyzed them for my own interests, which has little application to others. However, I did settle on my two HoR4 possibilities being a Miya Herald and an Asako Loremaster, with the latter maybe being a better choice in hindsight and the former working adequately.
A callout because I don’t think this got a lot of attention, though I may have lost so much of my old V:TES audience that anything V:TES is not going to get as much attention. While I didn’t aim for solutions to other people’s problems, I thought I did a good job of pointing out reasons card floppers seem to struggle building V:TES decks more than they do other CCG decks.
Btw, while I’m fine with V:TES continuing as was, if I were going to reboot it, card limits. Card limits produce a far more digestible game.
I was really getting to like how California decided to play with each other. The reason to highlight this post was not only because it was a last hurrah of sorts but because it’s good balance for me to point out when I suck, even when it doesn’t involve wandering around Berlin.
That I may read Xanth novels or watch Inuyasha or whatever may not be touchstoney enough for my audience, but one hopes the audience knows something about Sherlock Holmes. I thought this did tie together something important about gaming with an important observation about more mainstream entertainment.
It’s long, therefore it must be good. Insert banal joke. Why call this out and not Book of Fire review in the previous Best of …? Well, I did kind of call out Book of Fire by not calling it out. My frustration with the rather poor series got me motivated to explain why I thought early 4e supplements were superior supplements.
If you understand why this report of casual V:TES play is … important? … interesting? … entertaining?, then I think you get more value out of my blog. If you think this was dumb, especially the play reporting, then I’m going to disappoint at times. If I beat a zombie pony with certain comments in various posts, this sort of post cuts to the heart of the matter (in a far more subtle and therefore geniusy way).
Is it heartening or disheartening that so much of what gets read in my blog are posts like these? Did I ask this question before? I used to have an audience for V:TES, and I get why that doesn’t seem to be as important because I don’t play as much and, thus, spend less time talking about the game and people I used to play with don’t and, maybe, there are fewer people playing in general. I wonder what V:TES players do consume. Regional forums?
Anyway, I rated stuff. I’m not aware of anyone else rating this sort of stuff, therefore I win the blogosphere? I could try to clickbait by putting this sentence in my preview – Kim K. or Haifa Wehbe hotter in her prime? I’ve never used a picture of the former for a NPC, I did use the latter (also Adriana Lima in a very different campaign). All I got was comments about how HW wasn’t what people thought of as a “girl next door”.
I haven’t really changed my opinions on how bushi rank. Maybe I’d get more argument from folks if I posted on forums instead of in a place where I can control the message.
Speaking of winning. Look, everybody has bad ideas and a lot of people have good ideas. I just happen to have good ideas that occasionally get shared (when I’m not sharing bad ideas). And, no, I don’t think the R-5 technique is overpowered compared to other R-5 techniques in 4e.
I had a coworker note that I was dead inside (recently). Is that better than being dead outside? Seems like it. I enjoyed putting together this post. Again, I got really, really tired of doing the Zodiac posts back in the day. I should have fun on rare occasions. Harkening back to yesteryear pleasures me (well, when it’s about things like gaming).
That aside, what’s the importance of this post? Look, I have done things others haven’t. Sure, I’m not likely to be a Hatamoto in the L5R LCG and I was never a World Champion at any CCG I was ranked in the top 10 in the world for and I’ve never been credited with breaking a non-playtest play environment and I have lots of opinions on things I don’t know jack and diane about. But, I’ve also taken a number of CCGs seriously. There’s some probability I may know something rather than just blogging made up words.
On another note, I stopped reading Magic articles because they became hard to read. Why do people do that? I may not particularly want to play Magic, but I find Magic interesting.
Is HoR important to me? Right this last day of 2017? Today, no. Yesterday, no. Day before that, no. Pretty much since Gen Con 2017 ended, no. And, that’s become the norm. This post addresses why it’s so easy to lose the plasma on HoR play.
That being said, I’ve gotten a lot out of HoR. I really like 3e/3r/4e basic mechanics. I’ve had some great play experiences. I’ve met some people I really enjoy doing things with. I played in an epic home game because of HoR. So, at some point, I’ll look to ramp up, again. We might be able to play some missed mods next weekend. It’s just brutal how disengaged I become during the months when there isn’t anything going on.
I did post stuff in May and June, in case you want to relive more of my 2014. This post has to be great … cuz I’ve seen it get some continuous reads in 2017. BattleTech is such an interesting game in that it’s often awful to play yet is so evocative. Well, it can be fun … and I tell you how.
Sure, my Gen Con 2014 post was long. They usually are.
Ah, a rant about gear. Or, is it? Maybe I just feel like calling out one of the easiest to read pieces of Statesish, ever.
This has very little to do with gaming. But, it hints at something that I’ll mention because I doubt other people would make the same connections. I’m quite fortunate to be able to have a variety of first-world problems. Gaming in the form I consume it is a first-world activity. Gaming can be really easy. Bust out Advanced Squad Leader and make up some homebrew rules for simultaneous turns and you are platinum. But, sometimes, you can run into problems of people having other things they need to do besides play games, like raise children or work. Here, my problem was that I was getting closer to living an adventure yet couldn’t make a connection to improving my gaming experiences, something so ridiculously first-worldy that I get … amused. Now, that’s not all downside since I get to Beware of Invisible Cows, keep it real, et al. This is not the post to get much out of, unless you want something from this blog besides gaming thoughts, like tourist suggestions on the Islands.
I do seem to have some portion of audience who finds travel log stuff more interesting. Btw, would you be shocked to hear that my ideal lifestyle would be “travel the world and play games”?
It has been said that actors prefer villains because those are meatier roles. While this post isn’t likely to be helpful to others, it does clarify why I’m a villain vegan.
Do you play CCGs? Do you enjoy them? Why are CCGs the best form of competitive gaming ever? The Fun.
I believe there’s plenty of room for other types of L5R campaigns. Now, I don’t see the people I play with being into some of the types, but they exist. Where this has maybe a touch more value than it seems is that it was before I started running LBS – Black Water Lake [sigh], and it helped inform things I tried in that campaign, a campaign I was actually more happy with than most. I’m still into the idea of LBS as a setting (well, part of a setting) because it addresses some of the problems Rokugan has a setting. (Topic for another time?)
I do try to use my analytical awesomeosity to be helpful, even if nobody cares. *weep*
Note that there are two other posts in this series, but I don’t feel energetic enough to link them.
You know what else my two long-running campaigns had? My writing fics for them. It adds so much to the experience. So much of game time is spent on combat, rolling dice outside of combat, arguing about what to do, arguing about treasure splits [not really but sadly this has actually happened], looking up rules, etc.
Well, that was a lot of posts. As much as I feel like I’ve lost some of the magic early on with more profundity, I also can see where I can keep going far, far into the future. As long as I throw numbers into more posts.