While there’s the concept with CCGs that as long as everyone is on the same page about how to play the game, it doesn’t matter how you play it. Yet, CCGs, like other competitive games have defined goals.
I was reading rpgsite.com when I noticed that one of the posters had a link to a quiz for Robin Laws’ system of defining RPG gamer types.
An explanation of the different gamer types can be found here.
I took the quiz.
You Scored as Storyteller
You’re more inclined toward the role playing side of the equation and less interested in numbers or experience points. You’re quick to compromise if you can help move the story forward, and get bored when the game slows down for a long planning session. You want to play out a story that moves like it’s orchestrated by a skilled novelist or film director.
I think the quiz could be better – I certainly don’t believe that I’m 100% anything and my mental state when I took the quiz might have had significant impact where a more detailed quiz would have weeded out some of the variance. However, I can see this being an entirely reasonable explanation of my gamer profile.
In many ways, it speaks for itself. I don’t need to elaborate on how little I care about combat for the sake of combat, and so forth, oh, shoot, just did. The one thing I sort of wonder about is what sort of specialist I prefer being. I think it’s “knowledge guy”. My favorite Serenade in Immortal was the one where you could view the future, but you didn’t necessarily want to tell anybody as it locked events in for them as well as you. I could see “charming dude”, as well, with “knowledge guy” representing a strength and “charming dude” a weakness.
Well, whatever. Analyzing myself is hardly useful to anyone else. The more useful thing to write about is how profiles affect a playgroup. I sent the quiz link on to my L5R players (and the Conan group but nobody responded there).
Here are some results:
You Scored as Method Actor
You think that gaming is a form of creative expression. You may view rules as, at best, a necessary evil, preferring sessions where the dice never come out of the bag. You enjoy situations that test or deepen your character’s personality traits.
I scored as a Tactician, with Method Actor as second highest.
You Scored as Tactician
-2nd and 3rd were tied between Method Actor and Specialist
You’re probably a military buff who wants to have the chance to think through
-Yeah, pretty much.
You want the rules, and your GM’s interpretation of them, to match up what
happens in the real world or at least be consistant.
-I would say consistency is the most important part by far. Though I do find
things frustrating when they’re totally counter-intuitive.
You want challenging yet logical obstacles to overcome.
-I’d say this is a fair generalization.
I had a three way tie which was broken into power gamer. It was tied with Tactician and Specialist, though Storyteller wasn’t too far behind
Given the prevalence of method actors and tacticians, I should adjust the L5R campaign to promote consistency – for the method actor, it’s consistency of character, for the tactician, consistency of the world. Should be an interesting challenge, given that my number one complaint with HoR mods is lack of consistency.