So, I suppose I should have written something by now about going to the Los Angeles storyline.
As usual, I had factored in plenty of time for our drive, only to be screwed by all of the accidents in the hills above LA. Losing that hour probably didn’t have a huge impact on how many casual games we played, but losing any playing time for such a short trip where more time was spent traveling than actually being awake in LA was undesirable. The return trip lacked such annoyances.
Anyway, first casual game:
Shane (anarch Ventrue) -> Ian (16 Daggers) -> Matt (Eze) -> Robert S. (Lambach Hazimel)
Not a bad way to start things out. I Computer Hacked Matt for a while. Lambach did little. I could have probably ousted if I didn’t get hit with both Mind Rape and Banishment right before my turn. Prey bloated back some. I got ousted. Robert got ousted. Endgame went a while due to bloat. The main thing about this game was I got to do the stuff I was supposed to do even if I hardly fought with people.
Robert S. (FoS steal/vote) -> Ian (Perfectly Lucid) -> Jeff (P/J Celerity) -> Aaron (old school midcap Toreador) -> Mike (!Toreador + War Ghouls)
Kind of odd. As usual, people have the oddest reactions to my bringing out Lucian, The Perfect. Mike bled Robert a bit, but Robert basically was unmolested. Lucian got Temptationed, which was kind of annoying, though it mean hunting to stay at 11 blood was something to do. I didn’t have good targets for Dominate Kine, so Lucian and Elimelech mostly hung out. Eli got Temptationed as well. I could have ousted Jeff either by playing The Sleeping Mind on a first bleed or by drawing into something different while bleeding that would have seen me let myself get blocked, but the two Into the Airs in hand tempted me to do crazy things like try to get two bleeds through. The primary decision for me in the game was to go for the oust on that turn or Golconda Eli and bring up Luna Giovanni. I could have easily, I think, stalled the game out, but since I hadn’t done virtually anything during the game, I felt a desire to go forward and ended up with both dudes empty in torpor. I did kill a Parity Shift of my prey since he didn’t offer any pool to me, I guess people don’t realize that my non-threats to disrupt their games aren’t idle. Not exciting, but it could have been worse. While Jeff did try to block a hunt, he did only block my attempts to bleed rather than do crazy stuff backwards.
Storyline, round 1:
Brandon (Principia Discordia Edenic Groundskeepers) -> Ian (Laecanus, The Archer) -> Jeff (Nostoket) -> Robert G. (Henry Taylor 10 card deck)
Brandon beat me down early, so I did nothing of consequence in the game. The Rumor Mill was mostly just a blood loss engine for me. That left Jeff to do whatever he felt like. Robert didn’t bring out Henry for a long time so just bled forward for 1 a lot, which almost killed Brandon, but he didn’t finish him off. A Failsafe kept me around long enough for Jeff to sweep.
Robert G. -> Shane (anarch Ventrue) -> Ian -> Robert S. (Lasombra Corporal Reservoir) -> Conner (Howler wall)
I had a crazy master start with The Parthenon, Dreams. Followed fairly quickly by Channel 10 and Powerbase: LA(!!). The interesting thing was how much pool I was losing just bringing up two dudes. We settled into a long game where little happened. Going forward was limited because I quickly took the Crown of Angels and whoever got the first VP was not rewarded. Eventually, with time running down, I went forward, both Roberts ousted, and I stole from Goudie since he was okay with leaving. I did put out one or two Twilight Camps, use a Failsafe, play Constant Revolution after blocking my predator’s, contest The Parthenon, Dreams, The Rack, The Barrens at some point in the game. Never did lose or contest the Crown, though I think it would have been easy for someone to do it with my predator’s Ventrue Headquarters help.
Taking from Goudie rather than Scythe meant coming in a guaranteed sixth, so no foreigners at the final table, also no anarchs – they fought amongst themselves quite a bit during the event. Andy’s Blood Brothers won from holding on to the Crown, though it was finally contested at some point.
Jeff was a gracious host as we crashed at his place.
Not much else to mention, really. The first game was like the SF storyline all over again where being under constant pressure meant doing nothing and where I couldn’t ever move combat cards because people weren’t into combat. Overall, though, because I actually did storyline stuff, it was decent. Laecanus made his bid for Baron of LA, took control of the Crypt’s Sons, had a The Portrait done of himself which looked a lot like Banjoko, bolted to his Failsafe when things turned awkward, and his team was the only one to gain influence in the Powerbase: [that is] LA. That was really weird when you think about it as it was an obvious inclusion to any anarch deck, though I think the other anarch players having much more limited collections was why it wasn’t more popular.
I suppose some other stuff happened that was notable, though I don’t remember a lot of it. Andy’s Blood Brothers led by Ilse did a variety of stuff, of course, including actions that required an archbishop that only could be done with the Crown. Archons Investigated Basir (3 cap, bleeding for 5) and something like three others. Think there were only two Camarilla decks. Smiling Jack got up to 2 and 4 in my second round. Other LA-related cards made appearances.