I’ve posted a lot in a lot of CCG forums over the years. One of the reasons I was motivated to do a blog was to consolidate my more verbose thoughts. I’m currently looking through the UK V:TES forum – http://www.anarchfreepress.com/vtesuk – for my favorite posts. Here’s the first “classic” post.
In response to Shroudfilm‘s post about the preview of Durga Syn …
“Yeah LSJ,why hasn’t she got votes?!? Or Necromancy?!?!? Or Flight?!?!?!?! Why isn’t she 12-cap?!?!?!?!?!?!?!? Why can’t she have an ability which wins me the game in one turn?!?!?!?!?!?!?!?!? I hate VTES now, this one card means the game is doomed!!!!!!1111one!!”
I imagine the discussion went something like this:
[LSJ.1] Why don’t you give Durga some votes?
[LSJ.2] Too hard to become an anarch which would waste all of those disciplines. I’d piss off millions of anarch lovers.
[LSJ.1] You could make Orpheus happier if you gave Durga Necromancy.
[LSJ.2] Then he might notice how good Chimerstry is when you don’t pay full cost for it and would want highly flexible Necromancy cards … with no cost.
[LSJ.1] Durga seems to be lacking flight.
[LSJ.2] Does anybody even remember what any of the flight cards do anymore?
[LSJ.1] She could be a 12 cap.
[LSJ.2] Without PRE? Are you insane? Uh, don’t answer that.
[LSJ.1] Durga is a good choice for one of those win in one turn decks. You know, turbo, et al. You should give her FOR, a capacity increase when she’s in play, and NEC. And, the ability to play Baali cards.
[LSJ.2] What makes you think she can’t win in one turn? Besides, the text box font would be so small that no one would know that she would combo with every card in the game.
[LSJ.1] Aren’t people going to hate the game because of cards like this? Won’t Durga doom the game?
[LSJ.2] I keep trying, but they keep playing.
[LSJ.1] Local 1111?
[LSJ.2] Should be played by !Trem with Rutor’s Hands to see if it doesn’t suck. But, Eric Chiang keeps travelling.