positive: justice, intelligence, charm, gentleness, emotional balance
negative: laziness, procrastination, indecision, argumentativeness, pleasure-seeking, temperamental – Linda Goodman’s “Love Signs”
I wish I had more time these days. I’m actually quite partial to Libra, though I believe I only have one planet in it.
When it comes to games I don’t preach anything like I preach balance. So, why bother ranting about how better game balance makes games better?
So, Heirs to the Blood is the next V:TES set and it’s a bloodlines set. I considered the ludicrous idea of taking one of each original bloodline (no Abomination) and making a 12 vampire, 12 clan crypt – perfect balance of clans. Fortitude should be the easiest crossover discipline. Cool concept for a theme deck (my theme decks are almost always mechanical themes rather than flavor themes) and just painful in practice.
Enough with the joke decks. Balance could be refering to a balance of elements. Maybe a deck inspired by Libra should be toolboxy even in a way I’m normally opposed to, which is toolboxy without any core. If I go down this path, I could say a balance of bleed, vote, and combat, except I’m tired of vote decks right now. Could balance stealth and intercept. Aus/Obf for … nah, been there, done that.
There’s trying to balance tables. Some decks are much better for that than others. Eagle Sight, voting, crosstable bleed reduction, intercept locations, etc. The history of the game for me is one of no effort to table balance to one of too much effort to table balance. Build a deck just to table balance? Bah.
There’s always trying to find balanced cards, except that way seems a path of madness … ooh, The Path of Madness.
Going beyond balance as a theme, for some reason, I get to thinking about True Brujah when I think of Libra. I note that there are at least two decks I wrote out and never built. At least one is awful as it has no meaningful pool defense or bloat. I have the hardest time getting Trujah decks to be functional. The only time I ever had one that seemed to work I hardly played it and it was only running Trujah for some Free States Rant/Rewind Time action. An interesting thought I just got was to build a balanced crypt of Trujah and Guruhi with Guruhi Animalism providing intercept and Trujah independentness providing independent voting while the two clans sharing two disciplines. If I find some time, maybe I’ll remember to build this.
Actually, the whole idea of two clans, one doing one thing for a deck, and the other doing something else for the deck (probably offense from one and defense from the other) is always so appealing in theory, but I can never justify it in practice. It’s too awkward when I consider how easy it is to find multiple elements out of one clan or a particular discipline mix shared by all. For instance, finding bleed these days is simple, so any deck can have offense.
Of course, mashing two clans together to play the clan toys of each of the clans may make more sense in my card limit games.
This is probably the last day of Libra this year, at least in my time zone. Procrastination rears its ugly head again. Well, off to some pleasure-seeking sleep … as soon as I write part two of Libra.